One dealer, known as the caller, runs the game. Two additional dealers across the table handle the financial matters. At the beginning of the game (assuming all the players have just arrived) the first player to the caller’s right is offered the bank and an opportunity to deal the cards as banker.
It sounds important, but the procedure is simple and is done completely at the direction of the caller.
Players (including the banker) bet player, banker, or tie by placing chips in the appropriate space on the layout in front of them. When the wagering is finished, the caller instructs the banker to deal four cards face down into two hands: “Card for the player. Card for the banker.” It’s easy to follow.
The banker pushes the first and third card (player’s hand) to the center of the table and tucks the second and fourth card (banker’s hand) slightly under the edge of the shoe. The caller uses a long paddle to pick up the player’s hand and deliver it to the person who made the highest wager on player.
That person looks at the cards and then turns them over with an appropriate expression of either smugness or disgust. The caller retrieves the hand (or the player pushes/tosses it to the caller) and the two cards are placed at the center of the table.
The banker then reveals his hand. An additional card or two may be drawn at the caller’s direction, and the contest is finished. If banker wins, the shoe stays with the person who is dealing. A win for player moves the shoe counterclockwise to the next person. Banking is not mandatory and you (like James Bond) may offer your regrets and pass the shoe to Andre.